Awesome Vulkan
An Awesome directory of resources, tutorials, and tools for the Vulkan 3D graphics and compute API.
About this tool
Awesome Vulkan
Description:
A curated, community-maintained directory of libraries, tools, tutorials, and other resources for the Vulkan 3D graphics and compute API.
Website:
https://github.com/vinjn/awesome-vulkan
Category:
Themed Directories / Awesome Lists
Tags:
- Awesome lists
- Graphics
- C++ / Systems programming
Features
-
Curated Vulkan ecosystem overview
- Focused specifically on the Vulkan graphics and compute API.
- Inspired by other “awesome-*” lists, providing structured links to high-quality resources.
-
Hardware Support
- Section dedicated to hardware platforms and devices that support Vulkan.
-
SDK Resources
- Links to Vulkan Software Development Kits and related tooling distributions.
-
Documentation
- Official and community documentation references for learning Vulkan concepts and API usage.
-
Tutorials
- Step-by-step guides and learning materials for beginners and advanced Vulkan programmers.
-
Applications (Apps)
- Examples of real-world applications that use Vulkan (for study or reference).
-
Sample Projects
- Collections of example code and demo scenes demonstrating Vulkan techniques.
-
Libraries
- Organized by subcategory:
- 2D – Libraries focused on 2D rendering with Vulkan.
- Compute – Libraries using Vulkan for general-purpose GPU compute tasks.
- Low-Level – Thin, low-level helpers and abstractions around the Vulkan API.
- Frameworks, Engines, Higher-Level Rendering – Game engines, rendering frameworks, and higher-level render abstractions built on Vulkan.
- Other API Interop and Implementations – Tools and libraries for Vulkan interoperability with other graphics APIs or alternative Vulkan implementations.
- Raytracing – Vulkan ray tracing libraries and examples.
- Scientific – Use of Vulkan in scientific computing and visualization.
- Shaders – Shader collections and shader-related tooling for Vulkan.
- Outdated ⚠️ – Deprecated or no-longer-maintained libraries clearly marked as outdated.
- Organized by subcategory:
-
Language Bindings
- Links to Vulkan bindings for various programming languages beyond C/C++.
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Tools
- Debuggers, profilers, validation tools, and auxiliary development utilities for Vulkan.
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Books
- Published books and longer-form written material about Vulkan.
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Academic Papers
- Research papers relevant to Vulkan rendering, performance, and techniques.
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Khronos Resources
- Official Vulkan and Khronos Group links (specifications, registries, and related official material).
-
Community & Ecosystem
- Community hubs, discussion forums, and channels related to Vulkan development.
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Related Lists
- Pointers to other curated lists related to graphics, GPU programming, or adjacent technologies.
-
Open Contribution Model
- Public contribution guidelines via
CONTRIBUTING.md. - Code of conduct for community participation.
- Public contribution guidelines via
-
Open License
- Licensed under Creative Commons Attribution 4.0 International (CC BY 4.0), allowing reuse with attribution.
Pricing
- Not applicable. This is a free, open, community-maintained directory of Vulkan resources.
License
- Type: Creative Commons Attribution 4.0 International (CC BY 4.0)
- Details: https://creativecommons.org/licenses/by/4.0/
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