

A curated list of awesome stuff to learn computer graphics including books like Physically Based Rendering, rendering techniques, and educational resources.
Awesome Computer Graphics provides comprehensive resources for learning computer graphics, from fundamentals to advanced rendering techniques and real-time graphics.
THE definitive book for offline rendering (3rd edition), covering theory and implementation of photorealistic rendering.
Comprehensive introduction by Steve Marschner covering all CG basics.
Hands-on approach to building a ray tracer by Kevin Suffern.
The bible of real-time graphics, covering modern GPU techniques.
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